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Gear Inc.

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Software Developers

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Software Development

Our Experience

  • More than 10 years of experience in developing mobile games along with web and mobile tool solutions.
  • Expertise in developing, publishing and Live-operating many games on various platforms like iOS, Android, Flexion, WebGL, and HTML5.
  • Varied game genre experience from puzzle, casual to strategy and RPG games.
  • Successfully handled games with 200-300k DAU and capable of supporting up to 1 million DAU. Multilingual games developed with localization support for languages like Arabic, Russian, Korean, Japanese, English, Vietnamese, etc.
  • Few of the top games we have worked have high installs, like up to 20+ million for WWE, Tribal Rivals and 1+ million for Tribal Mania, Final Fortress, Meteor Blitz.

The Team

  • Our teams are used to developing games from scratch or handling technical transitions of an in-development/ developed game from another studio to fully take over.
  • We have around 15 Server and 30 Client engineers, including a total of 7+ Leads mentored by a Technical Director. 70% of the core team is senior software developers with developed experience of around 5 to 10+ years with the rest of the team composed of Junior and Intern software developers.

Tech Stacks

  • Programing languages:?
    • Client: Unity3D, HTML5, AngularJS, Javascript.
    • Server: Java, C#, Python, PHP, Scala, NodeJS, Ruby.
  • Services: AWS, Google Cloud Services, Redis, Firebase, BigQuerry.
  • Framework: Django, Playframework, VueJS, ExpressJS, React, SmartFox.
  • Databases: MySQL, SQL Server, DynamoDB, MongoDB, Couchbase, Redis, Hazelcast, Memcache.
  • Pattern: MVC, MVVM, ECS, Microservices, Pub/Sub.
  • SDK & Analytics: Facebook SDK, Google Play Services, Apple Sign-in, Ads SDK, Google Analytics, Helpshift.
  • Monitoring: PagerDuty, New Relic, Bugsnag, DataDog, SumoLogic, CloudHealth.
  • DevOps: Spinnaker, Jenkins, Docker, TeamCity, AppCenter (HockeyApp), TestFlight, SonarQube, Fastlane.
  • Version control: GitHub, GitLab, Perforce, SVN.
  • Task Management: JIRA, Confluence, Slack, Google Drive, Email.
  • Methodology/Processes: Agile, Scrum, JIRA epic tasks flow, documentation and task flow: PRD -> Specs -> Detailed Design (UI & UX) -> TDD -> PO Validation -> Deployment -> KPI Tracking.

Development Process and Key Executional Expertise

  • Experience working with different Time Zones catering to US, Europe, Arabic Clients from small to very big scope titles.
  • Exposure to work independently or in a collaborative manner with off-shore development teams.
  • Capable of providing complete software development solutions including porting services, development transition and maintenance of games already in production/ live.
  • Key Development Process:
    • Setup – Work with partners to finalize a detailed game design expectation and schedule the right milestones and release dates
    • Weekly Iterations – Deliver weekly builds for your approval and feedback.
    • Daily Updates – Send daily updates using any platform of choice (i.e. JIRA, Trello, Asana, Google Docs, Email, Slack, etc.)
    • Testing – Equipped with a capable in-house QA team and more than 80+ mobile devices, we ensure diversified market coverage.
    • Go Live – Monitor the game closely and fix any critical bugs with minimum impact on time and release.
    • Live-Ops – Create, schedule & run Live-Ops events as needed.
    • Maintenance – Continue developing feature updates while closely monitoring the current live games for any issues or concerns.
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