<blockquote id="wcseo"><label id="wcseo"></label></blockquote>
<blockquote id="wcseo"><samp id="wcseo"></samp></blockquote>
<dd id="wcseo"><xmp id="wcseo">
<blockquote id="wcseo"></blockquote>
<blockquote id="wcseo"><sup id="wcseo"></sup></blockquote>
<samp id="wcseo"><samp id="wcseo"></samp></samp>
<samp id="wcseo"><label id="wcseo"></label></samp><blockquote id="wcseo"><label id="wcseo"></label></blockquote>
<xmp id="wcseo">
<samp id="wcseo"></samp>

Gear Inc.

gear_logo

TIMELINE

2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019

2006

2006


Company Founder


  • Started with 1 member working on software development for hire
  • Core work is mobile and desktop application development

2007

2007


Company Named Sixth Gear Studios


  • Company established officially in Vietnam as Sixth Gear Studios
  • Started providing Moderation services

2008

2008


Focused on Web Browser Games


  • Company started web development, web game development and moderation with MocoSpace

2009

2009


Launched Meteor Blitz


  • Company’s 1st game Meteor Blitz
  • Reached 300,000+ downloads and stayed in the top 10 worldwide in the Appstore for several months
  • Company started to focus on mobile game development
  • Doubled company size

2010

2010


Web Browser Game Development


  • Started developing more browser games for clients
  • Doubled company size

2011

2011


Launched Poker


  • Released first web game Poker, published on Mocospace platform
  • Started developing games with 3D Unity

2012

2012


Launched Pocket Cafe


  • Created a dedicated QA department
  • Expanded game development team
  • Launched browser game in-house title Pocket Cafe

2013

2013


Launched Pet Hotel


  • Started developing massive multiplayer games for mobile
  • Launched in-house browser game titles Pet Hotel and Draw It
  • Started building an Art team

2014

2014


Launched Tribal Rivals


  • Launched RPG card game Divine Conquest on Mocospace
  • Launched Tribal Rivals for Lumba Inc., reach 5 million downloads and top 3 grossing in MENA region
  • Built two parallel gaming teams for browser games and mobile games

2015

2015


Focused on Tribal Rivals Live Operations


  • Tribal Rivals stayed in top 3 grossing in EMEA market
  • Released a second multiplayer game Temsa on mobile
  • Grew QA and Moderation services

2016

2016


Became Gear Inc.


  • Changed company name from Sixth Gear Studio to Gear Inc.
  • Expanded the in-house team and switches focus away from browser games to focus on mobile games
  • Launched a word puzzle game Word genius on mobile

2017

2017


Launched Tribal Mania


  • Launched real-time multiplayer game Tribal Mania on mobile
  • Launched an idle tower defense game Final Fortress

2018

2018


Developed WWE Champions


  • Started development on WWE Champions with Scopely, top 100 grossing game
  • Started multiple full development teams on new games

2019

2019


Opened Second Office in Danang


  • Opened an office in Danang city in Vietnam
  • Launched an in-house game Kingdom Raids
  • Started doing Live Operations support on multiple top 100 grossing RPG games

OUR VISION

Our goal is to grow our teams, allow every member to develop their skills and progress personally as well as in their career. Our strength comes from our teams and we try to give back as much as possible to each person working at Gear Inc.. We also try to make fun games!

MEET OUR LEADERS

Hubert Hyungin Choi
Founder & Chairman
Mathias Lino
Chief Executive Officer
Nick Marchesini
Director of Business Development
Hieu Vu Trung
Technical Director
Flavien Lamy
Art Director
Emilio Batzella
Game Design Director
手机麻将